Students’ user experience in digital learning environments
Role
UX Researcher (team of 5)
Project type
UX Research
Toolkit
Excel, Figma, FigJam, Google Forms
Timeframe
3 weeks
Methods: semi-structured survey, generative user interviews, thematic analysis, affinity diagram, MoSCoW method, user persona, design drivers
Main responsibilities
Conducting the survey and interview questions
Creating a user persona
Analyzing survey and interview results
Conducting the report
Research question: What wishes and needs do students have in relation to digital learning environments, especially with regard to independent courses?
About: This research was conducted for the digital development team of LAB School of Apllied sciences. The goal of the research is to find out the needs and wishes of students in relation to digital learning environments and to give recommendations on what should be taken into account in the design of digital learning environments in order to achieve a good learning experience.
Project timeline
Week 1
Defining the research question and choosing the research methods
Creating a survey and testing it with a prototype
Adapting the questions based on the testing results
Week 2
Publishing the survey
Created the interview framework and question set
Analyzing the results from autoethnografic research
Week 3
Analyzing the survey results
Conducting six thematic interviews
Analyzing the interview material
Combining the survey and interview results into a comprehensive analysis
Synthesizing findings into a user persona, design drivers, and actionable insights
Presenting findings and insights to the digital learning team
All data and insights were brought together in the final report